

Immediately after placement, the Hideout construction site is vulnerable to attack for 20 minutes If the construction site survives these first 20 minutes, it becomes invulnerable to attack until the beginning of the second phase on the following day. If its durability is reduced to 0, the Hideout is destroyed and the construction kit lost. In the first 20 minutes of construction, the Hideout is attackable by any players outside your guild or alliance using a Demolition Hammer. Once placed, the Hideout enters the first of two construction phases.

Placement takes 15 seconds and is interrupted if you take any damage or perform any other actions.

Hideouts can only be placed on even ground.Hideouts can only be placed during the first 4 hours of the region’s battle time (see the region map to find a region’s battle time).Hideouts can only be placed if you are a member of a guild and have the “Manage Hideout” permission from your guild.The hideout must be placed near an available hideout placement crystal. In Avalonian Rest zones in the Roads of Avalon.Regions that feature a watchtower territory (either a farm or resource territory) in the Outlands.Hideouts can only be placed in the following regions:.To place your Hideout in the world, you should be aware of the following limitations:
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(Crafting this item does not fill Tinker's Journals) The full kit weighs 2250 kg, so you’ll need to bring a strong transport mount to move it around.Ī guild can have a maximum of 6 hideouts in total, but no more than 1 in any given zone.

The first step of the building is obtaining a Hideout Construction Kit, either by crafting at a T6 or higher Toolmaker or by purchasing one from a Marketplace.
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Hideouts were introduced in Albion Online with the Queen Update in January 2020. A guild must invest a large number of resources and organization to building and maintaining a hideout, or even multiple hideouts, but having one is crucial for spending any extended period of time in the Outlands. Hideouts are subject to attack by whichever guild owns the local territory, so hideout owners must be prepared for both politics and war. They can provide various useful functions including a standard bank, guild bank, and home respawn point, and can be upgraded to also provide access to various useful NPCs and a large number of customizable building spaces. Hideouts are structures that guilds may be placed in the Outlands to serve as bases of operation.
